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Crystal Conflict
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Devlog
Bugfixes
September 14, 2023
by
CrumbleCatGames
- fixed a bug where flyers won't explode after breaking down - movement grid is now wider when commanding at least one unit that isn't infantry in your army...
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New small features added
September 10, 2023
by
CrumbleCatGames
There are some new features and balancing changes - you can now alternatively press 'Q' key to activate all selected units at once - Dropship/Carrier passenger count raised and shown in tooltips - Dro...
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Tooltip update
September 10, 2023
by
CrumbleCatGames
1
updated Tooltips of buildings to tell how to change the main spawn of a production line...
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Balancing Changes
September 09, 2023
by
CrumbleCatGames
#balancing
There are balancing changes in the latest update: - Switchfighter cost reduced from 2200 -> 1800 - Recon Dropship cost reduced from 2000 -> 1600 - Recon Driller cost reduced from 900 -> 800 - Jetpack...
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Some bugfixes
September 09, 2023
by
CrumbleCatGames
- fixed a bug where units got passive after defeating their target instead of instantly attacking their next target in reach...
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Windowed mode
September 06, 2023
by
CrumbleCatGames
You can now enable windowed mode. Default resolution has been set back to native device resolution...
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The Settings Update
September 04, 2023
by
CrumbleCatGames
New functions have been added to Crystal Conflict: - Pause menu actually pauses the game now - new controls to rotate the camera (press middle mouse button) - audio is generally smoother now - Setting...
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More bugfixes
August 29, 2023
by
CrumbleCatGames
#changelog
New bugfixes and changes got uploaded. Downoad the new build to get them: - carriers got buffed and will no longer show explosions of carried units on death - alien speeders, all extractors and interc...
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Hotfix
August 29, 2023
by
CrumbleCatGames
#changelog
Hotfix: - Crystal Reapers won't leave their field of vision behind anymore when destroyed in ground mode - overall buffed hp and firepower of Crystal Reapers - support flyers of armored minig units sh...
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